r. tanaka (come2ry)

come2ry

Geek Repo

Location:Nagoya University

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r. tanaka's starred repositories

gitignore

A collection of useful .gitignore templates

License:CC0-1.0Stargazers:161645Issues:3361Issues:0

cobra

A Commander for modern Go CLI interactions

Language:GoLicense:Apache-2.0Stargazers:37861Issues:367Issues:1160

openpose

OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation

Language:C++License:NOASSERTIONStargazers:30990Issues:922Issues:1971

snapdrop

A Progressive Web App for local file sharing

Language:JavaScriptLicense:GPL-3.0Stargazers:17866Issues:189Issues:484

FairMOT

[IJCV-2021] FairMOT: On the Fairness of Detection and Re-Identification in Multi-Object Tracking

Language:PythonLicense:MITStargazers:3992Issues:84Issues:525

VIBE

Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"

Language:PythonLicense:NOASSERTIONStargazers:2880Issues:66Issues:265

simulator

A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles

Language:C#License:NOASSERTIONStargazers:2274Issues:84Issues:2104

Atlas

Atlas: End-to-End 3D Scene Reconstruction from Posed Images

Language:PythonLicense:Apache-2.0Stargazers:1819Issues:51Issues:65

Kimera

Index repo for Kimera code

MocapNET

We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance

Language:C++License:NOASSERTIONStargazers:848Issues:36Issues:121

QuaterNet

Proposes neural networks that can generate animation of virtual characters for different actions.

Language:Jupyter NotebookLicense:NOASSERTIONStargazers:698Issues:27Issues:14

MonocularTotalCapture

Code for CVPR19 paper "Monocular Total Capture: Posing Face, Body and Hands in the Wild"

Kimera-Semantics

Real-Time 3D Semantic Reconstruction from 2D data

Language:C++License:BSD-2-ClauseStargazers:640Issues:33Issues:72

awesome-3dbody-papers

😎Awesome list of papers about 3D body

dataset-api

The ApolloScape Open Dataset for Autonomous Driving and its Application.

Language:Jupyter NotebookLicense:Apache-2.0Stargazers:563Issues:16Issues:127

Kimera-RPGO

Robust Pose Graph Optimization

Language:C++License:BSD-2-ClauseStargazers:466Issues:29Issues:24

metashape-scripts

Python scripts for Metashape (former PhotoScan)

Language:PythonLicense:MITStargazers:378Issues:43Issues:64

video_to_bvh

Convert human motion from video to .bvh

Language:Jupyter NotebookStargazers:370Issues:23Issues:43

SelecSLS-Pytorch

Reference ImageNet implementation of SelecSLS CNN architecture proposed in the SIGGRAPH 2020 paper "XNect: Real-time Multi-Person 3D Motion Capture with a Single RGB Camera". The repository also includes code for pruning the model based on implicit sparsity emerging from adaptive gradient descent methods, as detailed in the CVPR 2019 paper "On implicit filter level sparsity in Convolutional Neural Networks".

neuralrgbd

Neural RGB→D Sensing: Per-pixel depth and its uncertainty estimation from a monocular RGB video

Language:PythonLicense:NOASSERTIONStargazers:300Issues:17Issues:24

SingleViewReconstruction

Official Code: 3D Scene Reconstruction from a Single Viewport

Language:PythonLicense:MITStargazers:287Issues:13Issues:11

holistic_scene_parsing

Code for ECCV 2018 paper - Holistic 3D Scene Parsing and Reconstruction from a Single RGB Image

Language:PythonLicense:MITStargazers:215Issues:13Issues:10

Translation-Gummy

Translation Gummy is a magical gadget which enables user to be able to speak and understand other languages.

Language:PythonLicense:MITStargazers:91Issues:3Issues:13

unreal_cv_ros

Unreal CV ROS Perception Simulator

EDA_GNN

Graph Neural Based End-to-end Data Association Framework for Online Multiple-Object Tracking

Multiple-Object-Forecasting

Multiple Object Forecasting: Predicting Future Object Locations in Diverse Environments. WACV, 2020

Language:PythonLicense:MITStargazers:61Issues:8Issues:27

hmr

Project page for End-to-end Recovery of Human Shape and Pose

Language:PythonLicense:NOASSERTIONStargazers:23Issues:2Issues:0

UnrealSteel

Make 3D modeled character imitating user's motion in real time using Unreal Engine, just like REAL STEEL

Language:Jupyter NotebookStargazers:20Issues:4Issues:4

Agisoft-Metashape-Pro

Python Codes to use with Agisoft PhotoScan Pro processing workflow of aerial photogrammetry.

Language:PythonLicense:GPL-3.0Stargazers:9Issues:0Issues:0