Status: Demo Project
Current Phase: Prototype
Version 1.1.0
A simple demo project for mobile games in Godot called Color Eater. It is there for it to be used as a reference project on mobile game creation. This project showcases how to achieve many features in Godot.
Features:
UI, Score System, Character Selection System, Button System/Animation, Music/Sound-Effects/Vibration Toggles, Scene changes and a simple game with particle system for you to understand the game loop and how those informations are saved on mobile.
Demo Video: Link
Disclaimer: The Project is shaped by you guys, so anything is possible, but for such project to come to an end we have to set some rules and goals. Give suggestions and shape this project from the beginning.
Score System, Scene Changes, Global Variable States, Character Selection System and more ...
Platforms: Android and IOS
Art: 2D
Renderer: GLES 2.0 (OpenGL ES 2.0)
Game Engine: Godot (3.3)
Open an issue and add the right tag if you have questions, problems and suggestions. If you have found a bug, describe it in detail and try to give solutions.
MIT