Collin Christensen's repositories
SpaceshipGenerator
A Blender script to procedurally generate 3D spaceships
AudioMasher
Generative Audio Playground
bubblebreaker
Bubble Breaker clone in Unity 3D
build-your-own-x
🤓 Build your own (insert technology here)
crisp-game-lib
Minimal JavaScript library for creating classic arcade-like mini-games running in the browser
Event-Publisher
Event Publisher App
FlappyBirdClone
Flappy Bird clone in Unity 3D
flixel-demos
Collection of demos for HaxeFlixel
gamesounds
sounds for oculus game
gcloudfunctions
Google Cloud Functions for event publisher
haxe-sublime-bundle
Sublime Text bundle for Haxe programming language
HaXeRunner
An infinite runner in HaXeFlixel
Infinity-Square-Space
Infinity Square/Space. The prototype of the game is open source.
nodejs-datastore
Node.js client for Google Cloud Datastore: a highly-scalable NoSQL database for your web and mobile applications.
NVJOB-Sky-Shader-simple-and-fast
NVJOB Dynamic Sky (simple and fast)
ODAS_assets
assets for oculus game
PageStackNavigation
A template for a simple page stack navigation.
puppeteer-sharp
Headless Chrome .NET API
react-native-socket-io-example
A demo for implementing a mobile chatroom
Simple-Grid
A basic responsive grid for winners. This project is based on Chris Coyier's post on grids http://css-tricks.com/dont-overthink-it-grids/
stats.js
JavaScript Performance Monitor
The-Powder-Toy
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
three.js
JavaScript 3D Library.
wikipedia-ios
📱The official Wikipedia iOS app.