KUANGYI's starred repositories

UnrealGuidFixer

UE5 Plugin for resolving conflicting material and texture GUIDs that cause errors in Unreal builds

Language:C++Stargazers:44Issues:0Issues:0

Harmony

A library for patching, replacing and decorating .NET and Mono methods during runtime

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whisper

Robust Speech Recognition via Large-Scale Weak Supervision

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LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

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UnrealCLR

Unreal Engine .NET 6 integration

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angle

A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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compilation-visualizer

Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.

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anything_about_game

A wonderful list of Game Development resources.

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TarsDocs

The documentations of TARS

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TarsCpp

C++ language framework rpc source code implementation

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com.nebukam.job-assist

Micro helper library for Unity's Job System

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com.nebukam.orca

ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.

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NanoECS

c#-Unity ECS framework

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GameFramework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

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AsyncLoadingScreen

Async Loading Screen is a free and open-source plugin for Unreal Engine. Async Loading Screen allows you to easily configure a Loading Screen System in the project settings, and automatically add a Loading Screen whenever you open a new level, without Level Streaming.

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PaperZD

PaperZD Code plugin for unreal engine

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PerfDogExtension

Sample implementation of sending custom data to PerfDog client. Supports Android, IOS, Windows

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megacity-metro

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.

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bsdiff.net

A .NET port of Colin Percival's bsdiff & bspatch

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bsdiff

bsdiff and bspatch are libraries for building and applying patches to binary files.

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il2cpphotfix

+ il2cpp hotfix demo

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DesignPanel

DragonBones DesignPanel

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gpt4free

The official gpt4free repository | various collection of powerful language models

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MotionMatching

Motion Matching implementation for Unity

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render-timing-for-unity

GPU time metric for Unity apps (currently limited to Android/GLES)

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UE4GameList

收集一些有意思的UE4开源游戏项目

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UE4_Dynamic_Water_Project_V3

Unreal Engine 4 Dynamic Water Project by marvelmaster

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uestc-course

电子科技大学课程资料共享平台. Course material sharing platform of UESTC.

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Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

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