codedawn's starred repositories
Game-engine-specific-optimization-techniques-for-Unity
Thesis for my BSc degree.
redis-3.0-annotated
带有详细注释的 Redis 3.0 代码(annotated Redis 3.0 source code)。
CustomRenderPipelineTutorials
Unity6的自定义渲染管线教程
NetickForUnity
Netick is a C# networking solution for Unity.
inspect_hybridclr
深入剖析il2cpp及HybridCLR实现的技术专栏
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
GPU-Skinning-Demo
GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1
u3dVertexAnimationSys
u3d GPU插值顶点动画替换骨骼动画方案
VertexAnimation
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
UnityGpuInstancing
GPU Instancing + Boids + Animation Texture Baker
ReferenceFinder
这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。
Microsoft.Unity.Analyzers
Roslyn analyzers for Unity game developers
Legends-Of-Heroes
A battle of balls game, lol style. 基于ET 8.1的双端C#(.net8 + Unity2022.3, EUI+Luban+YooAsset)多人在线英雄联盟风格的球球大作战。
wiki.tkchu.me
游戏设计知识wiki
cocos-awesome-tech-solutions
Cocos' Awesome Technical Solutions
SkillSystem
游戏技能系统框架
UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity