Clay John's repositories
godot-volumetric-cloud-demo
A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders
godot-volumetric-cloud-demo-v2
V2 of https://github.com/clayjohn/godot-volumetric-cloud-demo
realtime_clouds
Experiment with generating clouds in real time on low end computer
Godot_Atmosphere_Demo
An Implementation of Sean O'Neil's Atmosphere code in Godot
Godot-Clouds
Experimenting with real time clouds in the Godot game engine
Godot-Space-Game
Small space game made in Godot
godot-proposals
Godot Improvement Proposals (GIPs)
godot_runner
An endless runner game made in Godot
voxel-renderer
A short experiment in high performance rendering of cube-shaped voxels
3D-Graphics-on-the-Web-Examples
StackBlitz code repository
claywindow
Basic windowing for rendering cpu generated images
godot-demo-projects
Demonstration and Template Projects
godot-design
Visual design specific stuff for the godot engine
godot-docs
Godot Engine official documentation
godot-interactive-changelog
An interactive tool to view a changelog for each version of Godot Engine
godot-realistic-water
Godot - Realistic Water Shader
godot-website
Theme and plugins used in Godot Engine's OctoberCMS instance
GPU-Noise-Lib
Optimized GPU noise functions and utilities
openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
ViewportSplit
Minimal test project to test splitting a viewport in two
vqisosmall
Voxel Quest Isometric Small (No Large Files)
Vulkan-ValidationLayers
Vulkan Validation Layers (VVL)