clayheaton / doctor_rogue

Community roguelike project from quartertothree.com

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WELCOME TO DOCTOR CHICK - THE ROGUE-LIKE

This is a community project from quartertothree.com.

Doctor Chick is a rogue-like game inspired by the pulp style adventures of characters such as Indiana Jones and Allan Quatermain.

Adventurers will embark on a journey of discovery through randomly generated environments on quests to recover a variety of ancient lost artifacts with mysterious powers! Traditional rogue-like elements will be combined with puzzles, traps, monsters, combat, treasure-seeking and the ever present threat of an evil arch-enemy standing in the way of ultimate success!

This project is in the early stages of development. More information on the goals, structure and features of Doctor Chick can be found in the Doctor Chick Design Briefing.

If you have any questions regarding the design document, you can add them here: Design Questions.

If you would like to report any bugs, issues or to-do items, please do so on the Issues Page

For information on some of the tools being used in development, please see the Editing Page.

For useful programming tidbits, see this page.

Further information can be found on the quartertothree forum [here] (http://www.quartertothree.com/game-talk/showthread.php?72745-Help-me-design-and-make-a-roguelike!&p=3379264&viewfull=1#post3379264) and the github wiki [here] (https://github.com/ccheaton/doctor_rogue/wiki).

If you are interested in contributing to this project, or would like to know more, please feel free to contact the project owner. We would love your support!

Additional things to know:

  • The Xcode project is in the Doctor Rogue directory.
  • Resources and files that I used to create resources, fonts, etc. in the Xcode project are in the _external_resources directory.
  • We're targeting iOS 5.1.1 to support the iPad 1.
  • When viewing the map, two fingers scroll and 3+ fingers will zoom in and out. The scroll and dampening rates can be balanced to make them more fluid.

Useful tools for working with the project and resources:

  • Tiled (map editor)
  • Glyph Designer (create bitmap fonts)
  • Zwoptex (pack textures)
  • cocos2d (game engine - download and look for tests for sample code)
  • HKTMXTiledMap (faster implementation of CCTMXTiledMap, but with only orthagonal view)

This project is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported license.

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Community roguelike project from quartertothree.com

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