Plays everywhere, every time.
JW Player is -the- open source solution for making video playback seamless across browsers and file types. It empowers the developer to interact with video programmatically to create unique and awesome user experiences.
The example below will find the element with an id of my_video and render a video player into it.
// Create a jwplayer instance
jwplayer('my_video').setup({
file: '/uploads/example.mp4',
});
// Add a custom callback for when user pauses playback
jwplayer('my_video').on('pause', function(event) {
alert('Why did my user pause their video instead of watching it?');
});
Other callbacks that we provide include
- play / complete
- seek / pause
- volume / mute
- and more
You also have the power to programatically set any configuration within the player.
function bumpIt() {
var vol = player.getVolume();
player.setVolume(vol + 10 );
}
- Install Node.js
- Install Adobe AIR SDK
- Install Java
- Download player.swc 11.2
- Rename and move the .swc file to
{AIRSDK_Compiler}/frameworks/libs/player/11.2/playerglobal.swc
- Set your Adobe AIR SDK environment variable (where {AIRSDK_Compiler} is the location of the Adobe AIR SDK directory)
export AIR_HOME={AIRSDK_Compiler}
# First time set up
npm install -g grunt
npm install
# Build using
grunt
After build, the assets will be available in the bin-release
folder.
The use of this library is governed by a Creative Commons license. You can use, modify, copy, and distribute this edition as long as it’s for non-commercial use, you provide attribution, and share under a similar license. http://www.jwplayer.com/license/