Cam's repositories
22FCS3210
Code for CS 3210 (Principles of Programming Languages), Fall 2022
author-sct
Flexible, GUI-based server creation and management tool built for speed and rapid prototyping.
AutoProgressBar
A progress bar wrapper class for any function or iterable of functions.
CNESEmu
Nintendo Entertainment System (NES) emulator.
cs39aa_project
Coursework for NLP with Deep Learning [CS39AA] - Project 1: Exploratory Data Analysis
CSharpCXXInterop
An example of interoperability in C#.
golang-projects
My Go projects.
libsixel
A C language SIXEL encoder/decoder implementation, forked from saitoha/libsixel after @saitoha vanished. Receives security patches, accepts PR's filed preferably here but also at saitoha/libsixel.
lua-basics
Covering the basics of Lua as per Pluralsight author John Sonmez. This helped me to understand the language quickly and effectively.
MonoGame
One framework for creating powerful cross-platform games.
MouseLanguage
Private - Programming Project 1 - CS 3210, Instructor: Dr. Mota
RefactoringGuru-DesignPatterns
Example implementations of design patterns for practice.
ruby-koans
My journey on the path to enlightenment. Credit: http://rubykoans.com/ , http://edgecase.com/
Ryujinx
Experimental Nintendo Switch Emulator written in C#
sdl-static-link-on-windows
CMakeLists.txt example for projects statically linking SDL2 on Windows.
Sprytile
A Blender add-on for building tile based low-poly scenes with paint/map editor like tools