citizenmatt / RiderPong

Godot Game Engine Pong Example written with JetBrains Rider and the Godot Plugin

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JetBrains Rider Retro Pong Game

This is a sample Godot Game Engine game inspired by the example found here, with a few improvements and modifications. This game uses C# as the scripting language and JetBrains Rider with the Godot Plugin as the code editor.

I custom-built visual assets except for the CRT shader, which I sourced from godotshaders.com.

Audio files were sourced from https://pixabay.com.

img.png

Requirements

  • Godot Game Engine with Mono (Godot Engine v4.2.1.stable.mono.official.b09f793f5)
  • .NET SDK

Optional

License

MIT License

Copyright (c) 2024 Khalid Abuhakmeh

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Godot Game Engine Pong Example written with JetBrains Rider and the Godot Plugin


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Language:C# 100.0%