Dmytro Arkhypenko's starred repositories

gpt4all

GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.

runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

capnproto

Cap'n Proto serialization/RPC system - core tools and C++ library

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MemoryPack

Zero encoding extreme performance binary serializer for C# and Unity.

xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

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fluidsynth

Software synthesizer based on the SoundFont 2 specifications

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xash-rt

Fork of the Xash3D FWGS with a real-time path tracing

Fusion

🧰 A modern alternative to the Microsoft Assembly Binding Log Viewer (FUSLOGVW.exe)

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dxx-rebirth

Descent-Rebirth and Descent II-Rebirth

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DXX-Raytracer

DXX Raytracer is a fork of the DXX Retro project for Windows. DXX Raytracer uses modern raytracing techniques to update the graphics of the beloved retro game known as Descent.

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forsaken

Forsaken game engine

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Imgui_Android

A demo of dear imgui running on Android

capnproto-dotnetcore

A Cap'n Proto implementation for .NET Standard and .NET Core

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QuakeQuest

The first (and only I think!) 6DoF implementation of Quake, using the DarkPlaces Engine for the OpenXR Standalone VR HMDs

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remc2

Recode Binary code of game Magic Carpet2 to C/C++ language(remake MC2 for any platform)

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ImguiVR

Demo code for using Imgui with OpenVR

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DXX-Retro

A source port of Descent 1 and 2, focused on quality competitive play. Uncompromising commitment to original gameplay (except where the original sucked). Based on the Rebirth project.

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fluidsynth-midi-service

Android MIDI Device Service for Android Fluidsynth. Deprecated. See fluidsynth-midi-service-j instead.

piARnoApp

piARno is an augmented-reality-based piano teaching and practicing application for head-mounted displays.

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d2x

Ye olde descent II port

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EXE_Proxy

Windows binary execution proxy.

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d2x-xl

git mirror of D2x-XL repo

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d1x

Descent 1 from warpcore

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imgui-ovr

Experimenting with ImGui and Oculus SDK

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VrCubeWorld_NativeActivityVS

Version of the Oculus Mobile SDK sample VrCubeWorld_NativeActivity that builds and runs from Visual Studio 2019.

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ovr_sdk_win

Oculus SDK for PC. Modified to be compatible to Visual Studio 2019

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raccoon_dataset

The dataset is used to train my own raccoon detector and I blogged about it on Medium

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