Alex P-B (chozabu)

chozabu

Geek Repo

Company:Chozabu

Location:UK at current moment

Home Page:chozabu.org

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Alex P-B's starred repositories

Nano

A tiny template for tiny Unreal games.

Stargazers:254Issues:0Issues:0

ZLUDA

CUDA on non-NVIDIA GPUs

Language:RustLicense:Apache-2.0Stargazers:9739Issues:0Issues:0

CyberAssets

A better asset library

Language:GDScriptLicense:MITStargazers:14Issues:0Issues:0

LocalizationUE4

Translation Editor for Unreal Engine 4

Language:C#License:MITStargazers:101Issues:0Issues:0
Language:PythonLicense:NOASSERTIONStargazers:535Issues:0Issues:0

AsyncTickPhysics

Access UE5s Async Physics event using C++ or Blueprints

Language:C++Stargazers:76Issues:0Issues:0

UEGitPlugin

Unreal Engine Git Source Control Plugin (refactored)

Language:C++License:MITStargazers:518Issues:0Issues:0

Breeze-Cursors-for-Windows

KDE Cursors for Windows

Language:GoLicense:NOASSERTIONStargazers:312Issues:0Issues:0

MocapNET

We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance

Language:C++License:NOASSERTIONStargazers:858Issues:0Issues:0

Pivot-Painter-for-Blender

Pivot Painter is a Blender addon to create a 3d model, that will use the Pivot Painter Tool's shaders in Unreal Engine 4

Language:PythonLicense:GPL-3.0Stargazers:156Issues:0Issues:0

SeShipwrightTools

Tools to aid ship building in SE

Language:C#Stargazers:3Issues:0Issues:0

Vertex_Anim_Toolset

Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader

Language:C++License:MITStargazers:209Issues:0Issues:0

untrusted

A meta-JavaScript adventure game by Alex Nisnevich and Greg Shuflin.

Language:JavaScriptStargazers:4587Issues:0Issues:0

enso

Enso Analytics is a self-service data prep and analysis platform designed for data teams.

Language:ScalaLicense:Apache-2.0Stargazers:7379Issues:0Issues:0

ChaperoneTweak

An in-VR chaperone editor

Language:C#License:MITStargazers:190Issues:0Issues:0

MotioNet

A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]

Language:PythonLicense:BSD-2-ClauseStargazers:563Issues:0Issues:0

AI4Animation

Bringing Characters to Life with Computer Brains in Unity

Language:C++Stargazers:7889Issues:0Issues:0

UE4RuntimeTransformer

A Runtime Gizmo Transformer tool helps you translate/rotate/scale objects in runtime! Easily provide editing tools to your final product!

Language:C++License:MITStargazers:117Issues:0Issues:0

gmod_blueprints

Blueprint Editor for Garry's Mod (Visual Programming)

Language:LuaLicense:GPL-3.0Stargazers:61Issues:0Issues:0

Blender_UE4_VectorFieldEditor

Blender addon that adds support for working with 3D vector fields using the FGA file format.

Language:PythonStargazers:179Issues:0Issues:0

alignedCelebFaces

Better version of my face editing tool. Explanation video here: https://www.youtube.com/watch?v=NTlXEJjfsQU

Language:PythonLicense:MITStargazers:177Issues:0Issues:0

UEGitPlugin

Unreal Engine 5 Git LFS 2 Source Control Plugin (beta)

Language:C++License:MITStargazers:823Issues:0Issues:0

UnrealEditorPythonScripts

Some of my personal scripts i made to use for my own projects, but free of charge to be used for any project and any purpose as long as it is not violating the LICENSE file or the Unreal Engine EULA.

Language:PythonLicense:MITStargazers:698Issues:0Issues:0

SyntyBowVR

VR Template with interactive Bow using the Polygon Bow from Synty Studios. UE4 4.21

Stargazers:15Issues:0Issues:0

Procedural-Cities

master thesis

Language:C++License:MITStargazers:622Issues:0Issues:0

OpenNFS

An attempt to recreate the classic Need for Speed Games (1-6), unpacking their original data files into a modern, scratch built engine.

Language:C++License:MITStargazers:554Issues:0Issues:0

p2p-python

Simple peer2peer library. designed for bc4py project.

Language:PythonLicense:MITStargazers:59Issues:0Issues:0

liquid.us

Smarter & less corrupt democracy.

Language:JavaScriptStargazers:18Issues:0Issues:0

UnrealSandboxTerrain

Unreal Engine smooth voxel terrain plugin

Language:C++License:MITStargazers:318Issues:0Issues:0

django-rest-framework-filters

Better filtering for Django REST Framework

Language:PythonLicense:NOASSERTIONStargazers:848Issues:0Issues:0