chiwa737's repositories

nsis-tauri-utils

A collection of NSIS plugins written in rust.

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Rust-Note-Chinese

My own Rust note in Chinese

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rust

Rust language bindings for TensorFlow

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df-serde-xml

xml-rs based deserializer for Serde (compatible with 1.0+)

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this-week-in-rust

Data for this-week-in-rust.org

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Barbershop

Barbershop: GAN-based Image Compositing using Segmentation Masks (SIGGRAPH Asia 2021)

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CppCoreGuidelines

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

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openFrameworks

openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

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VL.Devices.Kinect2

Set of nodes to use Kinect2 in vl

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ThreeDPoseUnityBarracuda

Unity sample of 3D pose estimation using Barracuda

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Azure-Kinect-Samples

Samples for Azure Kinect

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FaceMeshBarracuda

Lightweight facial capture package for Unity

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NNCam

Virtual background with Unity Barracuda

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vld

Visual Leak Detector for Visual C++ 2008-2015

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AngryBots_ECS

The DOTS project used for the presentation Converting Your Game to DOTS

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ChengXiangGuZhen

An example that shows how to pass data from a skinned mesh renderer to a visual effect graph.

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PostProcessing

Post Processing Stack

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XRAutomatedTests

XRAutomatedTests is where you can find functional, graphics, performance, and other types of automated tests for your XR Unity development.

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com.unity.entities

[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity.

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TestbedHDRP

Testbed project for Unity HDRP (High Definition Render Pipeline)

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Azure-Kinect-Sensor-SDK

A cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.

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Dkvfx

An example that shows how to use recorded Depthkit footage with Unity VFX Graph

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Akvj

Demo project for Akvfx (Azure Kinect plugin for Unity)

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ofxKinectForWindows2

Implementation of Kinect For Windows v2 API (not using KinectCommonBridge)

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Voxelman

Unity ECS + C# Job System example

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openFrameworksTutorialSeries

source files from my openFrameworks tutorial series

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Skinner

Special Effects with Skinned Mesh in Unity

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CPP-Fluid-Particles

my own implementation of the WCSPH, DFSPH and PBD fluid solvers using CUDA and C++

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