togchen (chenyangchenyang)

chenyangchenyang

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togchen's repositories

50YearsOfRayTracing

以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。

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acl

Animation Compression Library

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bk-ci

蓝鲸CI平台(BlueKing CI)

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build_all

GO HERE FIRST: nvpro-samples overview

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crest

An advanced ocean system implemented in Unity3D

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darwin-xnu

Legacy mirror of Darwin Kernel. Replaced by https://github.com/apple-oss-distributions/xnu

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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ELuaProfiler

Easy LuaProfiler

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GraphicAlgorithm

:octopus: :octopus:图形学论文实现

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linux

Linux kernel source tree

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Marschner-Hair-Unity

Implement Marschner Shading Model In Unity

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mesh_to_sdf

Calculate signed distance fields for arbitrary meshes

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met-materials

The projects and the materials that accompany the Metal by Tutorials book.

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niagara

A Vulkan renderer written from scratch on stream

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nvpro_core

shared source code and resources needed for the samples to run

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opencv

Open Source Computer Vision Library

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OpenGL-Refpages

OpenGL and OpenGL ES reference page sources, and generated HTML used as backing store for khronos.org

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perfetto

Performance instrumentation and tracing for Android, Linux and Chrome (read-only mirror of https://android.googlesource.com/platform/external/perfetto/)

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Real-Time-Rendering-4th-Bibliography-Collection

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography

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RoaringFormatSpec

Specification of the compressed-bitmap Roaring format

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ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

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Tool-Solutions

Tutorials & examples for Arm software development tools.

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Unity-Basic-Shader

Unity Basic Shader

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vk_mini_samples

Collection of Vulkan samples

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volsample

Structured Volume Sampling - sample placement algorithm for real-time volume rendering with low aliasing, for camera-in-volume case.

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vulkan-guide

Introductory guide to vulkan.

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Vulkan-Samples

One stop solution for all Vulkan samples

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