chennon's repositories
xaya_tutorials
Guides and Information for Building Games on XAYA
AI-Techniques-for-Game-Programming
Clean Copy of the Code from the Book "AI-Techniques-for-Game-Programming" By Matt Buckland. Has usable NEAT Code
CasualGodComplex
Procedural generation of galaxies
Tsunami
An intuitive Torrent client based on Libtorrent with innovative features like Streaming and Search
blockchain21
A very simple bitcoin blockchain parser
pioneer-assets
Asset sources for Pioneer
updated-atari-env
Environment for Atari on OpenAI gym using the new Arcade Learning Environment v0.6.0.
OpenXeen
Might and Magic engine rewrite.
ReLearn-Game-2D-Grid
Top-down 2D discrete grid game to develop reinforcement learning for robot / animal like General Game AI agents. Human and machine playable. Features several mechanics in a single coherent game world. Created with C++, SDL and Boost R-Tree. Demo video: https://youtu.be/TQ5k2u25eI8
Atari
Persistent advantage learning dueling double DQN for the Arcade Learning Environment
MMXLegacy
Might and Magic X Rewritten Engine
MetalTesseractSquared
Unreal Engine Top-Down Stealth Action Game
WinputManager
A simple library to access windows input API (such as system global hooks for input capturing and simulate input events) easily using .Net (C#\VB .net)
ALE_LUA_Wrap
A lua wrapper for the Arcade Learning Environment/xitari.
BeautifulBlueprints
A basic 2D layout system
SFML-Game-Development-Book
Full and up-to-date source code of the chapters of the "SFML Game Development" book
SharpSteer2
SharpSteer2 - AI Steering Behaviours For C#
RawInputSample
Project that shows the use of the windows raw input api for getting the keyboard and mouse input data.
Torque3D
MIT Licensed Open Source version of Torque 3D from GarageGames
Pioneer-Manual
Pioneer's wiki (the development repository)