chennon

chennon

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chennon's repositories

xaya_tutorials

Guides and Information for Building Games on XAYA

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AI-Techniques-for-Game-Programming

Clean Copy of the Code from the Book "AI-Techniques-for-Game-Programming" By Matt Buckland. Has usable NEAT Code

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CasualGodComplex

Procedural generation of galaxies

License:MITStargazers:0Issues:0Issues:0

Tsunami

An intuitive Torrent client based on Libtorrent with innovative features like Streaming and Search

License:MPL-2.0Stargazers:0Issues:0Issues:0

blockchain21

A very simple bitcoin blockchain parser

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pioneer-assets

Asset sources for Pioneer

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updated-atari-env

Environment for Atari on OpenAI gym using the new Arcade Learning Environment v0.6.0.

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OpenXeen

Might and Magic engine rewrite.

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ReLearn-Game-2D-Grid

Top-down 2D discrete grid game to develop reinforcement learning for robot / animal like General Game AI agents. Human and machine playable. Features several mechanics in a single coherent game world. Created with C++, SDL and Boost R-Tree. Demo video: https://youtu.be/TQ5k2u25eI8

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Atari

Persistent advantage learning dueling double DQN for the Arcade Learning Environment

License:MITStargazers:0Issues:0Issues:0

MMXLegacy

Might and Magic X Rewritten Engine

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MetalTesseractSquared

Unreal Engine Top-Down Stealth Action Game

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WinputManager

A simple library to access windows input API (such as system global hooks for input capturing and simulate input events) easily using .Net (C#\VB .net)

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ALE_LUA_Wrap

A lua wrapper for the Arcade Learning Environment/xitari.

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BeautifulBlueprints

A basic 2D layout system

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SFML-Game-Development-Book

Full and up-to-date source code of the chapters of the "SFML Game Development" book

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SharpSteer2

SharpSteer2 - AI Steering Behaviours For C#

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RawInputSample

Project that shows the use of the windows raw input api for getting the keyboard and mouse input data.

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Torque3D

MIT Licensed Open Source version of Torque 3D from GarageGames

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Pioneer-Manual

Pioneer's wiki (the development repository)

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