Chen Liheng's repositories
SJTUThesis
上海交通大学 XeLaTeX 学位论文及课程论文模板 Shanghai Jiao Tong University XeLaTeX Thesis Template
MAAC
Code for "Actor-Attention-Critic for Multi-Agent Reinforcement Learning" ICML 2019
SQDDPG
This is a framework for the research on multi-agent reinforcement learning and the implementation of the experiments in the paper titled by ''Shapley Q-value: A Local Reward Approach to Solve Global Reward Games''.
malib
A Multi-agent Learning Framework
open_spiel
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
MAVEN
Submission for MAVEN: Multi-Agent Variational Exploration
ray
A fast and simple framework for building and running distributed applications.
gym
A toolkit for developing and comparing reinforcement learning algorithms.
pymarl
Beta code release for Python Multi-Agent Reinforcement Learning framework
ml-agents
Unity Machine Learning Agents Toolkit
transferlearning
Everything about Transfer Learning and Domain Adaptation--迁移学习
dm_control
The DeepMind Control Suite and Package
roboschool
Open-source software for robot simulation, integrated with OpenAI Gym.
HFO
Half Field Offense in Robocup 2D Soccer
multiagent-particle-envs
Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"
ELF
An End-To-End, Lightweight and Flexible Platform for Game Research
InfoGAN
Code for reproducing key results in the paper "InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets"
pysc2-rl-agent
DRL Agent For PySC2 Environment. Close replication of DeepMind's SC2LE paper architecture.
pytorch-a3c
PyTorch implementation of Asynchronous Advantage Actor Critic (A3C) from "Asynchronous Methods for Deep Reinforcement Learning".
MAgent
A Platform for Many-agent Reinforcement Learning
CommNet-BiCnet
CommNet and BiCnet implementation in tensorflow
baselines
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
pysc2
StarCraft II Learning Environment
GraphGAN
A tensorflow implementation of GraphGAN (Graph Representation Learning with Generative Adversarial Nets)
pysc2-examples
StarCraft II - pysc2 Deep Reinforcement Learning Examples
s2client-proto
StarCraft II Client - protocol definitions used to communicate with StarCraft II.