Chen Liheng's repositories

SJTUThesis

上海交通大学 XeLaTeX 学位论文及课程论文模板 Shanghai Jiao Tong University XeLaTeX Thesis Template

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MAAC

Code for "Actor-Attention-Critic for Multi-Agent Reinforcement Learning" ICML 2019

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SQDDPG

This is a framework for the research on multi-agent reinforcement learning and the implementation of the experiments in the paper titled by ''Shapley Q-value: A Local Reward Approach to Solve Global Reward Games''.

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malib

A Multi-agent Learning Framework

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open_spiel

OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.

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MAVEN

Submission for MAVEN: Multi-Agent Variational Exploration

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ray

A fast and simple framework for building and running distributed applications.

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gym

A toolkit for developing and comparing reinforcement learning algorithms.

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pymarl

Beta code release for Python Multi-Agent Reinforcement Learning framework

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ml-agents

Unity Machine Learning Agents Toolkit

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transferlearning

Everything about Transfer Learning and Domain Adaptation--迁移学习

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dm_control

The DeepMind Control Suite and Package

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roboschool

Open-source software for robot simulation, integrated with OpenAI Gym.

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HFO

Half Field Offense in Robocup 2D Soccer

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multiagent-particle-envs

Code for a multi-agent particle environment used in the paper "Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments"

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ELF

An End-To-End, Lightweight and Flexible Platform for Game Research

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InfoGAN

Code for reproducing key results in the paper "InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets"

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pysc2-rl-agent

DRL Agent For PySC2 Environment. Close replication of DeepMind's SC2LE paper architecture.

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pytorch-a3c

PyTorch implementation of Asynchronous Advantage Actor Critic (A3C) from "Asynchronous Methods for Deep Reinforcement Learning".

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MAgent

A Platform for Many-agent Reinforcement Learning

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CommNet-BiCnet

CommNet and BiCnet implementation in tensorflow

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baselines

OpenAI Baselines: high-quality implementations of reinforcement learning algorithms

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pysc2

StarCraft II Learning Environment

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GraphGAN

A tensorflow implementation of GraphGAN (Graph Representation Learning with Generative Adversarial Nets)

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pysc2-examples

StarCraft II - pysc2 Deep Reinforcement Learning Examples

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s2client-proto

StarCraft II Client - protocol definitions used to communicate with StarCraft II.

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