chege011's starred repositories

Open-Assistant

OpenAssistant is a chat-based assistant that understands tasks, can interact with third-party systems, and retrieve information dynamically to do so.

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learnGitBranching

An interactive git visualization and tutorial. Aspiring students of git can use this app to educate and challenge themselves towards mastery of git!

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NBBS

Non-Blocking Buddy System

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cmake-modules

My collection of CMake modules

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template-unity-package

A Github template for creating a new Unity Package. Hit the green "User this template" next to "Clone or download" to get started!

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LuxCore

LuxCore source repository

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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aria2

aria2 is a lightweight multi-protocol & multi-source, cross platform download utility operated in command-line. It supports HTTP/HTTPS, FTP, SFTP, BitTorrent and Metalink.

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Falcor

Real-Time Rendering Framework

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MXSPyCOM

A modern version of MXSCOM, to allow for editing & execution of 3ds Max MaxScript and Python files from external code editors.

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bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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Unity-SerializableDictionary

Serializable dictionary class for Unity

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UnityChanToonShaderVer2_Project

UnityChanToonShaderVer2 Project / v.2.0.9 Release

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FrameGraph

vulkan abstraction layer that represent frame as a task graph

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

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Utopia

Utopia Game Engine 无境游戏引擎

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pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

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indicators

Activity Indicators for Modern C++

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spdlog

Fast C++ logging library.

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gflags

The gflags package contains a C++ library that implements commandline flags processing. It includes built-in support for standard types such as string and the ability to define flags in the source file in which they are used. Online documentation available at:

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glog

C++ implementation of the Google logging module

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ModernCppStarter

🚀 Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.

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modern-cpp-template

A template for modern C++ projects using CMake, Clang-Format, CI, unit testing and more, with support for downstream inclusion.

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Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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SnakeGame

Simple Snake game made in C++ with the SDL2 and EnTT libraries.

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SDL

Automated mirror of https://hg.libsdl.org/SDL/

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galaxy

Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.

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imgui_entt_entity_editor

A drop-in entity editor for EnTT with Dear ImGui

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FlingEngine

A Vulkan game engine with a focus on data oriented design

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