Charlie Ringer (charlieringer)

charlieringer

Geek Repo

Location:London

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Charlie Ringer's repositories

Monte

A MCTS and RL library for 2-player abstract games using Unity.

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LoLEmoGameRecognition

Multimodal Joint Emotion and Game Context Recognition in League of Legends Livestreams

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CrimeWatch

A Pebble watch application for displaying local crime statistics. Created for HackSussex 2016.

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TravellingPlaylistProbelmHack

A command line tool to mix your Sportify playlists. How? Using a genetic algortim! (Made for Anvil Hack 3)

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GoroGoroDobutsuShogi

GoroGoroDobutsuShogi along with a MCTS AI opponent (CW for BSc CompSci)

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Spirogenetics_Workshop

Workshop code to teach GAs the hacker way

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Axilya

A light weight 2D C++ game development library

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CodeNoir

Game exploring a dystopian future with adventure game cross with puzzle mechanics (CW for BSc Comp Sci)

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charlieringer.github.io

My personal website

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GeneticDungeonHack

Hack for HackCity - Won best use of old tech & Runner up best AI

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Intro-ConvNN-Workshop

Really really simple beginner friendly project for learning about ConvNN using < 40 lines

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LeylinesAXPrototype

Prototype of Leylines using Axilya. Currently a mess. Needs some attention soon.

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MonteTestHarness

Console only test environment for Monte

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SpotTheBotWorkshop

Code and data to support the IGGI Conf 2018 workshop 'Spot the Bot'

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Starwing_Genetica

Starwing Genetica is a work in progress indie game developed with Unity.

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Trash-Dash-Emote

A heavily modified version of Unity's example game Trash Dash which uses emotion recognition and player modelling to influence PCG

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