Hai Nguyen's repositories
GraphicsExperiments
Graphics experiments for fun
Vulkan-Haiku
Documentation for getting Vulkan up and running on Haiku OS
swiftshader
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
MIT000
GAN-Tutorial
Simple Implementation of many GAN models with PyTorch.
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Language:C++MIT000
Language:Rust000
raytracing.github.io
Ray Tracing in One Weekend
Language:HTMLCC0-1.0000
slang
Making it easier to work with shaders
Language:C++MIT000
tinyobjloader
Tiny but powerful single file wavefront obj loader
Language:C++NOASSERTION000
Vulkan-Headers
Vulkan Header files and API registry
Vulkan-Loader
Vulkan Loader