This is intended as a lightweight (no heavy assets) mix of all C++ Tutorials from the official Programming Guide
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Let's start with the Programming Quick Start using a C++ BasicCode project in Scalable Quality, without Start Content.
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Add a Timer Event from Variables, Timers, and Events Tutorial
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Add a Pawn from Player Input and Pawns
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Add a CameraDirector from Game-Controlled Cameras
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Add a Pickup base class from 3rd Person Power-Up Game with C++
Copyright 2015-2016 SĂ©bastien Rombauts (sebastien.rombauts@gmail.com)
Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt or copy at http://opensource.org/licenses/MIT)