changefc

changefc

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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LearnUnityShader

记录学习Unity Shader过程中实现过的一些Demo。

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Unity_Shaders_Book

:book: 书籍《Unity Shader入门精要》源代码

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UnityPbrRendering

Handwroten pbr with scriptable render pipeline

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UniversalShaderExamples

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

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VirtualTexture

virtual texture for unity

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Unity-GPU-Driven-Pipeline

GPU Driven Pipeline study from GDC 2015 & GDC 2016

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UnityCsReference

Unity C# reference source code

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Indirect-Rendering-With-Compute-Shaders

An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion culling and LOD'ing.

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Unity-Built-in-Shaders

Unity Built in Shaders

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FGameEngine

游戏引擎学习工程

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LearnOpenGL-CN

http://learnopengl.com 系列教程的简体中文翻译

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Game-Programmer-Study-Notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

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GPU-Gems-Book-Source-Code

:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏

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AtmosphericScattering

Atmospheric Scattering for Unity

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