chamberlainpi / FlashJam

A gamejam engine for creating games in Flash fast and easily. Ideal for Pixel-art style! This framework is also tested via a custom-made TDD library. If you find any issues, please use the included Bitbucket Issue tracker.

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FlashJam

A gamejam engine for creating games in Flash fast and easily. Ideal for Pixel-art style! This framework is also tested via a custom-made TDD library. If you find any issues, please use the included Bitbucket Issue tracker.

To do:

  • Create some simple Texture components for the FJEntity class (or derived);
  • Implement transforms (with rotation, scaleX, scaleY);
  • Implement TexturePacker (same format as Starling, for convenience sake);
  • Implement PyxelEdit JSON format and textures (standalone or from atlas);

About

A gamejam engine for creating games in Flash fast and easily. Ideal for Pixel-art style! This framework is also tested via a custom-made TDD library. If you find any issues, please use the included Bitbucket Issue tracker.

License:MIT License


Languages

Language:ActionScript 100.0%