challenzhou's repositories

50YearsOfRayTracing

以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。

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ALADDIN

A pre-RTL, power-performance model for fixed-function accelerators

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ALVR

Stream VR games from your PC to your headset via Wi-Fi

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anbox

Anbox is a container-based approach to boot a full Android system on a regular GNU/Linux system

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AssetStudio

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

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awesome-pbr

A comprehensive collection of Physically Based Rendering resources.

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games

:video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.

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gl-streaming

streaming opengl commands over network

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imreg

FFT based image registration. Forked from https://pypi.org/project/imreg

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mir

The Mir compositor

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moshpp

Motion and Shape Capture from Sparse Markers

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Multiplayer-FPS

:video_game: A multiplayer first person shooter game based on Unity Game Engine

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ndk-samples

Android NDK samples with Android Studio

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PaciWar

Remake of the pacifism mode from Geometry Wars 2

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Photogrammetry-Guide

Photogrammetry Guide. Photogrammetry is widely used for Aerial surveying, Agriculture, Architecture, 3D Games, Robotics, Archaeology, Construction, Emergency management, and Medical.

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PositionBasedDynamics

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

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ProgressiveMeshes

This is an implementation of the progressive meshes based on the mesh simplification algorithm proposed by Garland and Heckbert.

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RetroArch

Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.

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rtabmap

RTAB-Map library and standalone application

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smpl_cpp

c++ port of smpl body model (wip)

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statistical-simulation

Multiple approaches to statistical simulation for computer architects

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TAA-STAR

C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques

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UEViewer

Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

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Unreal-Engine-Guide

Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 4 & 5, Nintendo Switch.

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videoavatars

This repository contains code corresponding to the paper Video based reconstruction of 3D people models.

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VolumetricCapture

A multi-sensor capture system for free viewpoint video.

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Vulkan

Examples and demos for the new Vulkan API

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zsim

A fast and scalable x86-64 multicore simulator

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