Cem (cemkoker)

cemkoker

Geek Repo

Location:Geneva

Github PK Tool:Github PK Tool

Cem's repositories

3D-Tilemap-System

3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularly made and seen in 2D game engines.

Language:C#Stargazers:0Issues:1Issues:0

Aircraft-Physics

Fixed wing aircraft physics for games.

Language:C#License:MITStargazers:0Issues:1Issues:0

brg-shooter

Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required

Language:C#License:NOASSERTIONStargazers:0Issues:0Issues:0

cve

Gather and update all available and newest CVEs with their PoC.

License:MITStargazers:0Issues:1Issues:0
Language:C#License:MITStargazers:0Issues:1Issues:0

InstantPipes

Unity editor tool for quickly generating pipes — with pathfinding

Language:C#License:MITStargazers:0Issues:0Issues:0

JazzBox

unity stuff

Language:C#License:UnlicenseStargazers:0Issues:1Issues:0

kShading

Shading models for Unity’s Universal Render Pipeline.

Language:C#License:MITStargazers:0Issues:1Issues:0

marching-cubes

Unity Procedural Terrain Generator based on Marching Cubes algorithm

Language:C#License:MITStargazers:0Issues:1Issues:0

PathFinder3D

3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)

Language:C#Stargazers:0Issues:1Issues:0

php-swiss-qr-bill

A PHP library to create Swiss QR bills | QR-Rechnung in PHP erstellen

Language:HTMLLicense:MITStargazers:0Issues:0Issues:0

PrefabPainter

Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scene.

Language:C#License:NOASSERTIONStargazers:0Issues:1Issues:0
Language:C#Stargazers:0Issues:2Issues:0

PUN2VoiceWebGLUnity

This is official Github page of WebGL implementation of voice chat by using PUN 2 server solution.

Language:C#License:MITStargazers:0Issues:1Issues:0

Road-Creator-Pro

Road creation tool for Unity

Language:C#License:MITStargazers:0Issues:0Issues:0

ShaderTutorials

unity shader tutorials

Language:ShaderLabStargazers:0Issues:1Issues:0

Simple-Procedural-Terrain

A simple example of how to create a Unity terrain from code using procedural noise.

Language:C#License:MITStargazers:0Issues:1Issues:0
Language:C#Stargazers:0Issues:1Issues:0

TerrainBuilder

Create Unity Terrains via Noise

Language:C#License:NOASSERTIONStargazers:0Issues:1Issues:0
Language:PHPStargazers:0Issues:0Issues:0
Language:PHPStargazers:0Issues:0Issues:0

tiptap

The headless editor framework for web artisans.

Language:TypeScriptLicense:MITStargazers:0Issues:1Issues:0

TopDown2DCar

Unity3D Top Down 2D Car Physics example

Language:C#Stargazers:0Issues:1Issues:0

uLipSync

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

Language:C#License:MITStargazers:0Issues:0Issues:0

Unite2017

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

Language:C#License:MITStargazers:0Issues:1Issues:0

unity-optimized-grass

Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+

Language:C#Stargazers:0Issues:1Issues:0

Unity_2D_Procedural_Islands

2D Procedural Island Generator for Unity.

Language:C#Stargazers:0Issues:1Issues:0

UnityBezierSolution

A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

Language:C#License:MITStargazers:0Issues:1Issues:0

VegetationStudioProExtensions

Custom tools for use with Vegetation Studio Pro

Language:C#License:MITStargazers:0Issues:1Issues:0

wavefunctioncollapse

Walk through an infinite, procedurally generated city

Language:C#License:MITStargazers:0Issues:1Issues:0