Cem's repositories
3D-Tilemap-System
3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularly made and seen in 2D game engines.
Aircraft-Physics
Fixed wing aircraft physics for games.
brg-shooter
Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required
InstantPipes
Unity editor tool for quickly generating pipes — with pathfinding
marching-cubes
Unity Procedural Terrain Generator based on Marching Cubes algorithm
PathFinder3D
3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)
php-swiss-qr-bill
A PHP library to create Swiss QR bills | QR-Rechnung in PHP erstellen
PrefabPainter
Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scene.
PUN2VoiceWebGLUnity
This is official Github page of WebGL implementation of voice chat by using PUN 2 server solution.
Road-Creator-Pro
Road creation tool for Unity
ShaderTutorials
unity shader tutorials
Simple-Procedural-Terrain
A simple example of how to create a Unity terrain from code using procedural noise.
TerrainBuilder
Create Unity Terrains via Noise
TopDown2DCar
Unity3D Top Down 2D Car Physics example
uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
unity-optimized-grass
Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+
Unity_2D_Procedural_Islands
2D Procedural Island Generator for Unity.
UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
VegetationStudioProExtensions
Custom tools for use with Vegetation Studio Pro
wavefunctioncollapse
Walk through an infinite, procedurally generated city