Cem's repositories
Aircraft-Physics
Fixed wing aircraft physics for games.
Road-Creator-Pro
Road creation tool for Unity
3D-Tilemap-System
3D Tilemap System is a tool for painting tiles on Unity terrains or even on custom meshs using tilesets in the same way as it is popularly made and seen in 2D game engines.
brg-shooter
Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required
InstantPipes
Unity editor tool for quickly generating pipes — with pathfinding
marching-cubes
Unity Procedural Terrain Generator based on Marching Cubes algorithm
PathFinder3D
3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)
php-swiss-qr-bill
A PHP library to create Swiss QR bills | QR-Rechnung in PHP erstellen
PrefabPainter
Tool for conveniently and flexibly adding huge amounts of prefabs to your Unity scene.
Pump
Blender Add-on to export batches of objects to fbx-files quickly
PUN2VoiceWebGLUnity
This is official Github page of WebGL implementation of voice chat by using PUN 2 server solution.
ShaderTutorials
unity shader tutorials
Simple-Procedural-Terrain
A simple example of how to create a Unity terrain from code using procedural noise.
TerrainBuilder
Create Unity Terrains via Noise
TopDown2DCar
Unity3D Top Down 2D Car Physics example
uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
unity-optimized-grass
Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+
Unity_2D_Procedural_Islands
2D Procedural Island Generator for Unity.
UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
VegetationStudioProExtensions
Custom tools for use with Vegetation Studio Pro