Kino
Kino is a collection of custom effects for Unity's Post Processing Stack.
System Requirements
- Unity 2018.3 or later
- Post Processing Stack v2
Effects
Currently Kino contains the following effects.
Streak
Streak adds horizontally stretched bloom that roughly resembles anamorphic lens flares. Although it's neither physically correct nor energy conserving, it's handy to emphasize shininess of the scene in just a few clicks.
Recolor
Recolor is a kind of false color effect that replaces image colors by mapping luminance to a given gradient. It also supports edge detection effect to add contour lines to the images.
Overlay
Overlay simply adds a color gradient to the final output of the post process. It's handy to widen the color spectrum of the output in a nearly subliminal level.
Isoline
Isoline draws contour lines along a given axis. This is useful for creating a "laser scan" effect.
How To Use
Trying out the examples
The example project contained in this repository uses Git support on Package Manager that was newly added in Unity 2018.3. To enable this feature, Git must be installed on the system. More specifically, you have to install Git for Windows when using a Windows system, or Xcode for a Mac system.
Using in your projects
Download and extract the package zip file. Move the extracted directory
(Kino-upm
) into the Packages
directory in your project.
You can also use Git support on Package Manager to import the package. Add
the following line to the dependencies
section in the package manifest file
(Packages/manifest.json
).
"jp.keijiro.kino.post-processing": "https://github.com/keijiro/kino.git#upm"