Ceisriel / Godot-Action-Combat

update number 187: added up to 8 types of horses that can be used as mounts, next update will add horse AI and taming system

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Godot-Action-Combat

Trying to recreate The combat system from Tera online but with more indepth mechanics, this project is way beyond my capacities but its the first ever time I have had fun with programming stuff

it has:

-Basic enemy ai with multiple type of attacks, random roaming and player chasing

-Pick up and drop down weapons in main hand and offhand

-3D terrain with shader for multiple textures based on height and angle

-Swimming

-Climbing

-Dodging

-Hitscan and projectile weapons

-Parrying/Blocking/Guarding

-Walk/Run/Sprint

-Mobile controls

-Minimap

-Free third person camera

-Option to move by strafing

-Optional strafing

-Melee combat with a crossair instead of lock on or tab target

-Exercise mode for fitness games and dancing

About

update number 187: added up to 8 types of horses that can be used as mounts, next update will add horse AI and taming system


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Language:GDScript 100.0%