xivmulation
XIV rotation simulator.
Feature Goals
Phase 0
- Basic event engine
- Damage formulas with stat input
- Single class (PLD)
- Takes moves in one at a time and prints it out to a log (on screen, not saved)
- Counts amount of damage done
Future Goals
- Priority-based rotation definition
- Support all classes
- Stat/CD tracking and rotation validation
- Simulator creates rotation during the simulation (especially important for proc-based rotations)
- Import character with stats from Lodestone (optional)
Prerequisites
Trunk:
cargo install trunk wasm-bindgen-cli
wasm32-unknown-unknown
rustup target add wasm32-unknown-unknown
Starting the server
trunk serve