caniouff / TexGraph

A procedural texture graphing tool

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TexGraph

MIT licensed texture-graph editor.

Not currently compilable:

Todo List:

  • Premake scripts to phase out old MSVC solution build
    • will compile at that point
    • high priority
  • Remove unused IMxxxx classes
    • QPainter ImGui implementation will remain however and be the preferred widget of use
  • Drop ANL to use only FastNoise, drop 4d query for proper periodic query
  • Port a couple of important nodes from the commercial incarnation:
    • LUT remapping
    • Depth/Normal render-baker (software rendering of a 3d mesh to a depth/normal map)
    • Color-cube baker, applied similarly to Valve ambient-cube lighting - does large scale mesh/normal base coloring easily

Screenshots

Screenshots

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A procedural texture graphing tool

License:MIT License


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