cabauman / Unity.RenderingPerfDemo

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Pushing Unity's rendering capabilities to the max!

The project contains all 9 levels featured in the video https://youtu.be/6mNj3M1il_c

Some techniques used:

Unity DOTS (burst, jobs, ecs)
RenderMeshInstanced
DrawMeshInstancedIndirect
Data-Oriented Design
Avoiding extern calls

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