Periwink's repositories
lightyear_backend
Backend website to orchestrate game server + web frontend
arewegameyet
The repository for https://arewegameyet.rs
avian
ECS-driven 2D and 3D physics engine for the Bevy game engine.
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-assets
A collection of Bevy assets, plugins, learning resources, and apps made by the community
bevy-inspector-egui
Inspector plugin for the bevy game engine
bevy-spatial
Spatial datastructures for Bevy
bevy-website
The source files for the official Bevy website
bevy_kira_audio
A Bevy plugin to use Kira for game audio
bevy_particle_systems
A Particle System implementation for Bevy
big-brain
Utility AI library for the Bevy game engine
bitcode
A bitwise serialization format for Rust
bevy_lightyear_grid
Just a test project demonstrating a player with a viewing distance moving between rooms in a grid.
bevy_phoenix
An integration of the deep learning library Burn for the bevy game engine
bevy_screen_diagnostics
On-screen diagnostics
burn
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
kira
Library for expressive game audio.
leafwing-input-manager
A straightforward stateful input manager for the Bevy game engine.
naia
a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightning-fast
protorand
A random value generator for Go Protobuf messages.
rust-gamedev.github.io
The repository for https://gamedev.rs
steamworks-rs
Rust bindings to the SteamWorks SDK
wtransport
Async-friendly WebTransport implementation in Rust