byronxu99 / PADsolver

Puzzle & Dragons (PAD) puzzle solver

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PADsolver

A solver for the "puzzle" part of the mobile game Puzzle & Dragons (PAD). Made with Qt 5 and C++.

GUI application

The GUI portion of the solver can be compiled with the standard Qt 5 build process.

Screenshot

Here is the program in action. A random board is generated and displayed. The solution found is overlaid on the board. Click "New Board" to generate a new board. The Showing/Hiding Path button toggles the visibility of the solution.

Click and drag an orb to move it. As you move the orb, combos that are formed are highlighted, including "cascade" combos that occur as a result of other combos being cleared out. Click "Reset" to return to the original board.

Command line solver

The command line solver is compiled with CMake (cmake && make). To use, run

./padsolver ORBCODE

where ORBCODE is a 30-character string consisting of R, G, B, L, D, H, J, P, representing the respective orb types in the game. Running the program without an orbcode generates and solves a random orb configuration.

Additional Resources

Dawnglare PAD Simulator is great for practicing the puzzle and generating orbcodes for the command-line solver.

About

Puzzle & Dragons (PAD) puzzle solver

License:GNU General Public License v3.0


Languages

Language:C++ 84.0%Language:QML 10.5%Language:CMake 3.4%Language:QMake 1.6%Language:C 0.5%