A revival of the PictoChat DS program.
Users may easily set up their own servers by executing the srv.py
program.
Users may also use the client.py
program to connect to a server of their
choosing. These servers will be instances of the srv.py
mentioned above.
Once you run client.py, you'll be prompted for the ip address and port number of the server you'd like to use. The client will be automatically connected to the first server you connected to on, and to connect to a different server, you should delete the config.json file.
The primary communication method is through drawing black and white pictures. Users may draw pictures on the drawing panel, then click "send" to broadcast it to the entire network. These pictures are shown in a real time feed above the drawing space.
To facilitate the communication between users, we came up with the PictoChat protocol.
Data is allowed to be split into different packets. This means that a large image can be efficiently transfered from client to client. In order to accomodate this, we added a footer that would denote the end of a stream.
Thus, a message should be structured in the following way:
message: | unknown | base64 encoded png
magic terminator: | 4 bytes | 0xdeadbeef
We have a dedicated AWS server for you to try!
IP Address: 18.219.82.126
and Port: 8000
.