Jon Woods's starred repositories
auto-editor
Auto-Editor: Efficient media analysis and rendering
solution-architecture-patterns
Reusable, vendor-neutral, industry-specific, vendor-specific solution architecture patterns for enterprise
GrowthNodes
A Blender plugin for generative content creation and simulation of organic growth processes on polygonal surfaces.
geometry-script
A scripting API for Blender's Geometry Nodes
open-source-jobs
A list of Open Source projects offering jobs.
TexTools-Blender
TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
turicreate
Turi Create simplifies the development of custom machine learning models.
data-science-learning
Repository of code and resources related to different data science and machine learning topics. For learning, practice and teaching purposes.
Unity-Fluid-Tool-Kit
Soap film based on fluid sim and colorpy.
flowchart.js
Draws simple SVG flow chart diagrams from textual representation of the diagram
shader-doodle
A friendly web-component for writing and rendering shaders.
glslTexture
Blender addon to create 2D textures from GLSL. It follows the same nomenclature that glslViewer, glslCanvas, glslEditor, ofxShader and PixelSpirit
Cube-Sphere
Blender add-on to create a hard surface modeling friendly cube sphere.
RoundedRect
A Blender add-on to make rounded rectangles
blender-marching-cubes
a blender python script for creating a mesh approximating an isosurface of a scalar field
keentools-blender
blender addon that allows using some of the KeenTools functionality in Blender
MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
model-synthesis
Model synthesis is a technique for generating 2D and 3D shapes from examples.
dash-sample-apps
Open-source demos hosted on Dash Gallery
Blender-Python-Procedural-Level-Generation
Collection of scripts for generating 3D levels (environments/dungeons) procedurally using Blender's Python API.
openflexure_microscope
This repository has now moved to GitLab.com/openflexure/openflexure-microscope