bunnytrack / UScriptAutoCompileAndUpload

A shell script for UnrealScript development which automates the UScript build process (compiling, uploading, and restarting).

Home Page:https://bunnytrack.net

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UScriptAutoCompileAndUpload

Author

  • Dizzy

Description

A shell script for UnrealScript development which automates the UScript build process (compiling, uploading, and restarting).

Performs the following steps:

  1. Compiles the last-modified UScript project in your UT directory
  2. Uploads the resulting compiled .u file via ssh to a remote UT server
  3. Restarts the remote instance of UT
  4. Launches a local copy of UT for play-testing

Designed to make UScript development more efficient.

Prerequisites

Written for use via Cygwin or Cygwin Portable on Windows.
Requires UMake.exe and a remote Unreal Tournamnent server accessible via SSH.

General Usage

  1. Edit the "Config" section of the script to specify your own settings/directories/etc.
  2. Run the script:
    • On Windows: run via a Cygwin console: ./UScriptAutoCompileAndUpload.sh

Version

2017-10-20

Website

https://bunnytrack.net

About

A shell script for UnrealScript development which automates the UScript build process (compiling, uploading, and restarting).

https://bunnytrack.net


Languages

Language:Shell 100.0%