bumzack's repositories
CS231n-2017-Summary
After watching all the videos of the famous Standford's CS231n course that took place in 2017, i decided to take summary of the whole course to help me to remember and to anyone who would like to know about it. I've skipped some contents in some lectures as it wasn't important to me.
cyclone-physics
The Physics engine that accompanies the book "Game Physics Engine Design"
meilisearch
A lightning-fast search engine that fits effortlessly into your apps, websites, and workflow.
micro-frontends
extending the microservice paradigms to web development
ML-From-Scratch
Machine Learning From Scratch. Bare bones NumPy implementations of machine learning models and algorithms with a focus on accessibility. Aims to cover everything from linear regression to deep learning.
neuronika
Tensors and dynamic neural networks in pure Rust.
parser-combinator-java
A simple parser combinator written in Java
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
reinforcement-learning-1
Implementation of Reinforcement Learning Algorithms. Python, OpenAI Gym, Tensorflow. Exercises and Solutions to accompany Sutton's Book and David Silver's course.
reinforcement-learning-an-introduction
Python Implementation of Reinforcement Learning: An Introduction
rust-ptx-builder
Convenient `build.rs` helper for NVPTX crates
rust-ptx-linker
The missing puzzle piece for NVPTX experience with Rust
simplescript
A simple base framework for applying transaction script.
stellr
A solr client for rust
SwiftlyRT
An implementation of the Ray Tracer Challenge in Swift
TensorSlow
Re-implementation of TensorFlow in pure python, with an emphasis on code understandability
tinygrad
You like pytorch? You like micrograd? You love tinygrad! ❤️