bulletphysics / bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

Home Page:http://bulletphysics.org

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Header files in examples/Utils aren't available to users

AndyZe opened this issue · comments

commented

I'm trying to follow the collision mesh loading example at ImportSTLSetup.cpp in my own application. This is difficult because these header files don't seem to be available:

#include "../../Utils/b3BulletDefaultFileIO.h"
#include "LoadMeshFromSTL.h"
(and others)

https://github.com/bulletphysics/bullet3/blob/master/examples/Importers/ImportSTLDemo/ImportSTLSetup.cpp