WangBo's repositories
sqlite-net
Simple, powerful, cross-platform SQLite client and ORM for .NET
HiSocket
It is a lightweight socket solution, you can used it in Unity3d or other C# project
ExcelDataReader
Lightweight and fast library written in C# for reading Microsoft Excel files
AssetStudio
AssetStudio is an independent tool for exploring, extracting and exporting assets.
unity-ios-background-run
Little iOS plugin for Unity to work app in background
UnityCodes
SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
moba
想要完成一个使用帧同步实现的moba类游戏
LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
UnityLockStepDemo
基于Unity做的帧同步Demo,ECS架构
HiDebug_unity
HiDebug-The extensions of unity's debug plugin
slua
Fastest lua binding via static code generating for Unity3D and mono.
tolua
The fastest unity lua binding solution
excel2json
把Excel表单转换成json对象,并保存到一个文本文件中,并支持生成C# class数据定义代码。
EmojiText
Based on UGUI to support emoji system on Text component.
WeiXinMPSDK
微信公众平台SDK Senparc.Weixin for C#,支持.NET Framework及.NET Core。已支持微信公众号、小程序、企业号、企业微信、开放平台、微信支付、JSSDK、微信周边。 WeChat SDK for C#.
xlua-hotfix-framework
轻量级xlua热修复框架
protobuf-net-gc-optimization
protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。
ICanPay
ICanPay是一个支持多商户多种支付方式的跨平台网关处理类库,使用ICanPay可以简化订单的创建、查询、退款和接收网关返回的支付通知等操作。目前支持的支付网关有:支付宝(Alipay)、微信支付(Wechatpay)、银联支付(Unionpay)
knight
Knight is a GamePlay framework based on the Unity3D engine.
egametang-network-client
Split egametang network module. egametang: https://github.com/egametang/Egametang
qipai
棋牌的胡牌算法,包括麻将、跑胡子、扑克。实现lua、c++、c#、golang、js、java、python版本。(Mahjong algorithm)
game-server
分布式java游戏服务器,包括服务器注册中心,网关服务器,大厅服务器,游戏逻辑服务器、后台监控服务器及一个可运行的网页版捕鱼
Unity-Flip-Book-With-Shader
Unity Flip Book With Shader.利用shader实现翻页的效果。
ILRuntime
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
MyUnityFrameWork
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
GameServer
League Sandbox's Game Server
GameFramework
This is a game framework based on Unity 5.3 and later versions.
DotNetty
DotNetty project – a port of netty, event-driven asynchronous network application framework