bsegovia / mini.q

Minimalistic FPS / rendering engine code using dual contouring and CSG description

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mini.q.dual.contouring

Small FPS code base with dual contouring

This version implements dual contouring and Garland mesh simplification based on quadric errors.

A lua script describes the CSG function and the mesh is built from it

How to build

On Linux, go to src/ and run make

On Windows, go to vcpp and build the solution

About

Minimalistic FPS / rendering engine code using dual contouring and CSG description


Languages

Language:C 56.6%Language:C++ 42.8%Language:Lua 0.5%Language:Shell 0.1%