Bryn Bellomy's repositories
StateMachine-GCDThreadsafe
Thread-safe state machine library for Objective-C backed by Grand Central Dispatch.
iOS-GTLYouTube
Google's Objective-C wrapper for the YouTube API, served up as a CocoaPod. No installation.
GCDThreadsafe
Easy threadsafeing + the performance of Grand Central Dispatch.
xcode-aqueducts
Xcode port of Aqueducts theme (from Sublime Text 2).
UpdateTimer
Scene update loop timer for SpriteKit, et al. (in Swift)
ReactiveBoxer
Easiest layouts ever via ReactiveCocoa + MGBox2
SwiftTilemap
SpriteKit tilemap framework that parses TMX files (in Swift).
weathernaut
CLI tool for querying the Weather Underground API
ArmsControl
Triggers. (event/effect framework written in Swift, intended primarily for SpriteKit games and other game-loop-based environments).
GameObjects
Playground for random game-related stuff (in Swift).
GCDObjects
Ultra-thin sanity checking wrappers for GCD / libdispatch.
JSTileMap
TMX Map viewer for SpriteKit
ReactiveJackson
ReactiveCocoa helpers + experiments.
Respect
Reusable tests for standard Swift protocols (SequenceType, etc.)
Signals
A micro-framework for creating and observing events.
SpriteAnimations
Animation helpers for SpriteKit (in Swift).
SpriteSteering
Steering system for games (works with SpriteKit). Written in Swift.
StateSignals
Simple finite state machine framework built on ReactiveCocoa signals
SublimeCodeNavigator
A highly-configurable "go-to" menu for Sublime Text 3 that understands your code's syntax.
SublimeSwiftIDE
An attempt at cobbling together some kind of non-Xcode IDE for Swift in SublimeText 3
SwiftConfig
Framework for standardizing the handling of configuration data (default values, multi-layered config, etc). Supports JSON, YAML, and Dictionary backing layers.
SwiftLogger
Logging. In Swift.
YACYAML
YACYAML for Cocoa reads and writes YAML, a friendlier, more human, plain text replacement for plists, JSON or NSKeyedArchives.
yaml.swift
Load YAML and JSON documents using Swift