Lukas Brunner's repositories
browler_engine
A Game/Graphics Engine written from scratch to have something to tinker with
Language:C++000
cvat
Fork of opencv/cvat to add support for owncloud as cloud storage provider
Language:TypeScriptMIT000
ethical_harvest
Final project for subject "Self-Organizing Multiagent Systems"
Language:Python000
jadex
Jadex Active Components
Language:JavaGPL-3.0000
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Language:C++NOASSERTION000
Visualisation_2-Interactive_Volume_Visualisation
Final submission for the subject "Visualisation 2" at TU Wien
Language:C++000