Xiong Lin (bruinxiong)

bruinxiong

Geek Repo

Company:SenseTime, Xi'an, China

Location:China

Home Page:https://bruinxiong.github.io/xionglin.github.io/

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Xiong Lin's repositories

AdaptNet

[SIGGRAPH Asia 2023] AdaptNet: Policy Adaptation for Physics-Based Character Control

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arctic

This is a repository for downloading, processing, visualizing, and training models on the ARCTIC dataset.

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BOTH2Hands

The official implementatation of paper "BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics".

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CompositeMotion

[SIGGRAPH 2023] Composite Motion Learning with Task Control

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FoundationPose

FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objects

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ganerf

GANeRF: Leveraging Discriminators to Optimize Neural Radiance Fields

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GauHuman

GauHuman: Articulated Gaussian Splatting from Monocular Human Videos

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Grounded-Segment-Anything

Grounded-SAM: Marrying Grounding-DINO with Segment Anything & Stable Diffusion & Recognize Anything - Automatically Detect , Segment and Generate Anything

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hghoi

ICCV 2023, Hierarchical Generation of Human-Object Interactions with Diffusion Probabilistic Models

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HI-Diff

PyTorch code for our NeurIPS 2023 paper "Hierarchical Integration Diffusion Model for Realistic Image Deblurring"

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InterDiff

[ICCV 2023] Official PyTorch implementation of the paper "InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusion"

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LangSplat

Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting"

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learning2listen

Official pytorch implementation for Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion (CVPR 2022)

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LM-Infinite

Implementation of paper "LM-Infinite: Simple On-the-Fly Length Generalization for Large Language Models"

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LucidDreamer

Official code for the paper "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes".

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meshgpt-pytorch

Implementation of MeshGPT, SOTA Mesh generation using Attention, in Pytorch

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Motion-X

[NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"

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NeuRAD

NeuRAD: Neural Rendering for Autonomous Driving

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omomo_release

Official Implementation of SIGGRAPH Asia 2023 (TOG) Paper: Object Motion Guided Human Motion Synthesis

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PhysHOI

Official code release for the paper "PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction"

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pythia

The hub for EleutherAI's work on interpretability and learning dynamics

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SceneWiz3D

[Arxiv] SceneWiz3D: Towards Text-guided 3D Scene Composition

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smoothquant

[ICML 2023] SmoothQuant: Accurate and Efficient Post-Training Quantization for Large Language Models

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SplaTAM

SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM

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UniDexGrasp

Official code for "UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy" (CVPR 2023)

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vid2player3d

Official implementation for SIGGRAPH 2023 paper "Learning Physically Simulated Tennis Skills from Broadcast Videos"

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Vit-RGTS

Open source implementation of "Vision Transformers Need Registers"

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