Brom Bresenham's repositories
Godot-GameGUI
A Godot 4.x plug-in that implements a rich and robust dynamic layout and sizing system for building user interfaces.
Godot-Wiring
A simple Godot 4.x plugin that allows efficient name-based access to any scene node from any script.
Godot-Mode2DX
A Godot node that allows a 3D scene to use a standard 2D coordinate system
Godot-UIAspectToolkit
A collection of Godot UI controls that primarily assist with user interfaces that need to dynamically scale while preserving aspect ratio.
Plasmacore-2015
2D+ game programming engine written in Rogue.
0rc
Omni-purpose RPN Calculator
BinSrc
Prints the bytes of a binary file as C (etc.) source code.
Boss
An interpreted Roguelike language.
brombres
brombres.com
ConfigFiles
Personal system configuration files (.vimrc etc.)
GDBuild
Rogo-based Godot engine build management tool.
Godot-ActionQ
Use action nodes to build scripts for movement and other behavior.
kickstart.nvim
A launch point for your personal nvim configuration
Plasmacore
A multi-platform game and app programming framework with a Rogue API
RogueDoc
API documentation generator for Rogue.
RogueGD
A Rogue-based game framework implemented as a Godot extension
SrcFix
A command-line tool for multi-line search and replace across text files.
Vimage
A command-line image editor
VimageApp
Webapp version of Vimage, the image editor with a Vim-like interface (in development)
Vulkanize
A flexible framework that simplifies complex Vulkan operations.
WordleBuddy
Interactive Wordle puzzle solver