Giters
britzl
/
platypus
Defold platformer engine
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Stargazers:
52
Watchers:
9
Issues:
18
Forks:
10
britzl/platypus Issues
Moving platform causes player warp.
Updated
a month ago
Unable to change length of collision RAYCAST at runtime
Closed
9 months ago
Comments count
2
Standing on ground with a different scale affects movement speed
Closed
9 months ago
Comments count
1
Inconsistent collision detection
Closed
4 years ago
Comments count
5
after loosing wall contact wall_slide_gravity still applies
Closed
4 years ago
Comments count
1
Vertical moving platform and player seperation
Closed
4 years ago
Comments count
2
onewayplatform (weird behavior) gets stuck at groundcontact
Closed
5 years ago
Comments count
1
Add jump buffering
Updated
5 years ago
List of potential feature improvements
Updated
5 years ago
Comments count
1
High gravity/jump launch sends player through platforms
Closed
5 years ago
Comments count
2
Improve handling of slopes
Closed
5 years ago
Comments count
2
Player hops up when ground is removed from underneath them
Closed
5 years ago
Comments count
3
Add support for one way platforms
Closed
6 years ago
Comments count
2
Player movement anomolies when dropping between moving platform and wall
Updated
6 years ago
Comments count
2
Player stays parented to moving platform after jumping off
Closed
6 years ago
Comments count
2
"Teleportation" when a ground block is removed and a character stands on it
Closed
6 years ago
Comments count
2
Jump without ground contact
Closed
6 years ago
Comments count
2
Change config values at runtime
Closed
6 years ago
Comments count
1