Generating the same particle twice overrides the existing layer but with broken orientations
brisvag opened this issue · comments
Passing layer data tuples is causing this override. What exactly causes the broken orientations, I don't know yet...
It's weirder: even changing visibility of the particle picks soemhow resets/affects the orientations. Seems like they get multiplied maybe, isntead of replaced.
Fixed orientation issue, but now we need to no override layers if coming from separate origin layers.