brianisbrilliant / drivingsim

An unreal project to talk to the driving sim at WSU.

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drivingsim

An unreal project to talk to the driving sim at WSU.

// Okay! I've got it working. // Let's test it all!

Manually moving the xyz position. X slides the platform forward and back (NOT touchy, had it to +-90 and it was only moderate movement. Y slides the platform side to side (along a horizontal axis) Z slides the platform up and down

Manually moving the xyz rotation. x rotates around the vertical axis (touchy) y rocks around a horizontal axis (back and forth) z rocks around a vertical axis (side to side)

Adding Acceleration in m/s X rocks the platform forward and back Y rotates the platform side to side Z does nothing.

Gravity x rocks the platform forward and back Y rocks the platform side to side Z (should probably stay at 9.81 (remember that Z is down, not up)

Angular velocity X swivels the platform around the vertical access (is touchy! +-3 started pulling the cord taut.) Y rocked the platform around the horizontal axis. (touchy!) Z rockedthe platform around a forward axis. (touchy!)

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An unreal project to talk to the driving sim at WSU.