PacketFramework is a packet editor framework for World of Warcraft using LUA scripts. You can forge new packets, modify existing ones and discard undesired packets at your will.
WARNING: Please respect Blizzard's EULA while using the tool. This project is meant for educational purposes only. You are highly discouraged to exploit any aspects of the game.
- Download the source code from the repository
- Run CMake to create your Visual Studio solution files
- Compile the DLL with Visual Studio
The resulting binary is a DLL file, which you need to inject into your running Wow.exe process.
Recommended injector - Xenos.
NOTE: Only x86 (32-bit) version of the game is supported at the moment. Please ensure that you start the game with the appropriate executable. World of Warcraft Launcher uses 'Wow-64.exe' which is NOT supported.
Please see our Wiki for documentation and examples.