Brian Gabin (bpgabin)

bpgabin

Geek Repo

Location:Redwood City, CA

Twitter:@briangabin

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Organizations
GameLabStudios

Brian Gabin's repositories

jump-point-ai

A simple sidescrolling Jump Point implementation in Unity 4. Created as a quick exercise for a Game AI course at University of California, Santa Cruz.

Language:C#License:MITStargazers:2Issues:0Issues:0

kaiju

K.A.I.J.U. is a 3D QWOP-like game, created with Unity 4, where the player must take control of either the valiant ATLAS robot defender or the attacking monster.

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super-wow

A meme inspired re-imagining of the classical game Missile Command created using Unity 4 for a Game Design Practicum course at University of California, Santa Cruz.

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gl-golf

A simple minigolf game created using OpenGL as an assignment for the CMPS 164 (Game Engines) course at University of California, Santa Cruz.

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Hearthstone-Deck-Tracker

A deck tracker and deck manager for Hearthstone on Windows

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pacman-vs-ghosts

Mrs. Pacman vs Ghosts AI project for CMPS 146 (Game AI) at University of California, Santa Cruz

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red-rover

Visual programming game created using Unity 4 for a Game Design Practicum course at University of California, Santa Cruz.

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xenocide

A short interactive fiction created using Inform 7 for an Interactive Storytelling course at University of California, Santa Cruz.

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