Andrew Pregent's repositories

ottercraft

Add otters to Minecraft!

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radiosity-webgl-demo

Global illumination on GPU using progressive Radiosity.

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io_export_zobj

ZOBJ Exporter for Blender

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centroidal-voronoi-stippling

An implementation of the paper Weighted Voronoi Stippling by Adrian Secord, which automatically stipples images using a modification of Lloyd's iterative relaxation scheme to compute a weighted centroidal Voronoi diagram.

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fish-tracker

Tracks and classifies fish in under water video using SVM, for the Fish for Knowledge open challenge.

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lanyon-hugo

Port of poole/lanyon, to spf13/hugo

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openhouse-slides

Lab open house slides

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volumetric-spot-noise

An implementation of volumetric spot noise, a technique for representing three dimensional textures algorithmically using small kernels. Predominantly based on the method by Nicolas Pavie et al. in the paper Volumetric Spot Noise for Procedural 3D Shell Texture Synthesis with several modifications.

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rtxfluid

Fluid simulation accelerated with RTX

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