Andrew Pregent's repositories
ottercraft
Add otters to Minecraft!
radiosity-webgl-demo
Global illumination on GPU using progressive Radiosity.
io_export_zobj
ZOBJ Exporter for Blender
centroidal-voronoi-stippling
An implementation of the paper Weighted Voronoi Stippling by Adrian Secord, which automatically stipples images using a modification of Lloyd's iterative relaxation scheme to compute a weighted centroidal Voronoi diagram.
fish-tracker
Tracks and classifies fish in under water video using SVM, for the Fish for Knowledge open challenge.
lanyon-hugo
Port of poole/lanyon, to spf13/hugo
openhouse-slides
Lab open house slides
volumetric-spot-noise
An implementation of volumetric spot noise, a technique for representing three dimensional textures algorithmically using small kernels. Predominantly based on the method by Nicolas Pavie et al. in the paper Volumetric Spot Noise for Procedural 3D Shell Texture Synthesis with several modifications.
rtxfluid
Fluid simulation accelerated with RTX