borealtenebrae's starred repositories

uLipSync

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

Language:C#License:MITStargazers:1162Issues:25Issues:65

animation-utils

This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missing clip bindings

unity-material-timeline

Use Unity's timeline to blend material properties

Language:C#Stargazers:72Issues:2Issues:0

UnityDitheredShadows

Unity Shadow Dithering, filter for hiding low resolution shadow maps

Language:ShaderLabLicense:MITStargazers:65Issues:2Issues:0

TimelineController

An extension to Unity Timeline that supports runtime object bindings.

Language:C#License:MITStargazers:55Issues:4Issues:1

timeline-mixer

allows for overriding timeline animations per animator

RecordPhysicsAsAnimations

A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.

Language:C#License:MITStargazers:16Issues:4Issues:0

AnimationEventEditor

A tool to help editing animation events in the Unity

Language:C#License:MITStargazers:5Issues:0Issues:0

cg3d-maya

The best of my personal maya scripts for public consumption in an easy to use module

Language:PythonLicense:MITStargazers:1Issues:1Issues:1