borealtenebrae's starred repositories

uLipSync

MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler

Language:C#License:MITStargazers:1063Issues:23Issues:59

animation-utils

This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missing clip bindings

unity-material-timeline

Use Unity's timeline to blend material properties

Language:C#Stargazers:70Issues:2Issues:0

UnityDitheredShadows

Unity Shadow Dithering, filter for hiding low resolution shadow maps

Language:ShaderLabLicense:MITStargazers:63Issues:2Issues:0

TimelineController

An extension to Unity Timeline that supports runtime object bindings.

Language:C#License:MITStargazers:48Issues:4Issues:1

timeline-mixer

allows for overriding timeline animations per animator

RecordPhysicsAsAnimations

A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.

Language:C#License:MITStargazers:15Issues:4Issues:0

AnimationEventEditor

A tool to help editing animation events in the Unity

Language:C#License:MITStargazers:4Issues:0Issues:0