boombuler / aseprite-gbexport

a gameboy sprite export script for aseprite

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Gameboy Export for Aseprite

Installation

Just copy GameboyExport.lua to your aseprite script directory. After that you can export the current sprite to gameboy assembler files.

Sprite constraints

  • The width and height must be a multiple of 8 pixels.
  • It must be an indexed file.

About

a gameboy sprite export script for aseprite

License:MIT License


Languages

Language:Lua 100.0%